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Manage Bounding Boxes

A bounding box is an abstract rectangle that acts as a reference point for object detection.

  1. Select any object from the 2D or 3D panel. In this example, we are using connected 3D Discs.

  2. By default, each object will have its own bounding box. You can choose to show or hide the bounding box by clicking on the show/hide object bounding boxes icon.

    Click the ellipsis (...).

  3. Select Show Bounding Boxes.

    If there is a check mark, then the bounding boxes will be visible. If Show Bounding Boxes is unchecked, the bounding boxes are hidden.


Managing Bounding Boxes using Studio Preferences

  1. Navigate to Studio > Preferences.

  2. Open the User Interface tab.

  3. Uncheck the box next to Show bounding boxes during playback.
  4. Click the X to close the preferences panel.