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Add or Remove Labels Using Label Mode

Label Mode is only available in Hudl Sportscode Elite. You must have instances already created to use label mode.

Add Labels

  1. Open a code window with label buttons.

  2. Open a Hudl Sportscode timeline.

  3. Click Label Mode from your code window.

  4. Drag the playhead to a spot in the timeline you wish to start labeling from.

  5. Select the row of instances from your timeline that you'd like to label.

    Click the row name to select instances or hold command and click more than one row name to select multiple rows.

  6. Press Tab on your keyboard to proceed to the first instance in the row(s) you selected.

  7. Click on the label button that you want to apply to the selected instance.

    If your label button has a corresponding hotkey, activate it by pressing your hotkey.

  8. Press Tab on your keyboard to jump to the next instance. Hold Shift and press Tab on your keyboard to jump to any previous instances in the row(s) you selected.

  9. When finished labeling, remember to exit label mode by activating a different mode.


Remove Labels

You can also use label mode to remove labels. The process is the same as adding labels but you will need to press and hold the shortcut Shift + Option before clicking the label that you want to remove.