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Insight Rule Glossary

Low Build Up

Rule Type: Event

Definition: A sequence of passes that 'enter and stays' in the defensive third, lasting for a minimum of 10 seconds, and including a minimum of 2 passes.


Goalkeeper Build Up

Rule Type: Event

Definition: Any sequence that includes a goalkeeper pass (open play or set play).


Mid Build Up

Rule Type: Event

Definition: A sequence of passes 'enter and stays' in the middle third, lasting for a minimum of 10 seconds, and including a minimum of 5 passes.


High Build Up

Rule Type: Event

Definition: A sequence of passes 'enter and stays' in the attacking third, lasting for a minimum of 10 seconds, and including a minimum of 5 passes.


Counter Attack

Rule Type: Event

Definition: A sequence of passes following a regain that progresses up the pitch by 20 metres within minimum 5 seconds.


High Regain

Rule Type: Event

Definition: When a team regains possession of the ball in the attacking third.


Switch of Play

Rule Type: Event

Definition: Moving the ball from one horizontal third of the pitch, to the other, within 6 seconds.


Turnover Possession

Rule Type: Event

Definition: When a team loses possession.


Long Pass

Rule Type: Event

Definition: A pass that goes further down the length of the pitch than 30 meters(do we include angle here, or 'closer to oppo goal'.


High Press

Rule Type: Event & Tracking

Definition: When a player in possession in the defensive third has no passing options available (need passing options from tracking data).


High Block

Rule Type: Event & Tracking

Definition: Team without the ball has 6 players in their attacking half for 5 seconds.


Mid Block

Rule Type: Event & Tracking

Definition: Team without the ball has 6 players in their middle third, when the attacking team has possession in the middle third for 5 seconds.


Low Block

Rule Type: Event & Tracking

Definition: Team without the ball has 6 players in their defensive third, when the attacking team has possession in their attacking third for 5 seconds.


1v1

Rule Type: Event & Tracking

Definition: When the ball is received by a player, and 1 defender is within 10 meters of them at the moment of reception.


1v2

Rule Type: Event & Tracking

Definition: When the ball is received by a player, and 2 defenders are within 10 meters of them at the moment of reception.


2v1

Rule Type: Event & Tracking

Definition: When the ball is received by a player, and 1 defender and 1 teammate are within 10 meters of them at the moment of reception.


3v1

Rule Type: Event & Tracking

Definition: When the ball is received by a player, and 1 defender and 2 teammates are within 10 meters of them at the moment of reception.


Line Breaking Pass

Rule Type: Event & Tracking

Definition: A successful pass that bypasses one line of the opponents shape.
e.g. a center back passing to a midfielder who is located between the strikers and midfield of the opponent.


Pass Inside to In (Team Shape)

Rule Type: Event & Tracking

Definition: Ball passed from inside the opposition shape, and received within the opponents shape. Any successful reception within the boundaries of the opposition team shape (as if a polygon has been drawn around them).


Pass Inside to Out (Team Shape)

Rule Type: Event & Tracking

Definition: Ball passed from inside the opposition shape, and received outside the opponents shape. Any successful reception within the boundaries of the opposition team shape (as if a polygon has been drawn around them).


Pass Outside to In (Team Shape)

Rule Type: Event & Tracking

Definition: Ball passed from outside the opposition shape, and received within the opponents shape. Any successful reception within the boundaries of the opposition team shape (as if a polygon has been drawn around them).


Pass Outside to Out (Team Shape)

Rule Type: Event & Tracking

Definition: Ball passed from outside the opposition shape, and received outside the opponents shape. Any successful reception within the boundaries of the opposition team shape (as if a polygon has been drawn around them).


Receiving in Space

Rule Type: Event & Tracking

Definition: A successful reception where the receiver has 3 meters of space from the defending team.


Run in Behind

Rule Type: Event & Tracking

Definition: Any run off the ball that ends behind the deepest defender.