Code Mode
Code mode is used to create data points in a Hudl Sportscode timeline. You can then review and save these data points (also called instances) as well as present them to your team.
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To code video already captured in your timeline, open a movie package and code window, then click Code mode.
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Click a code button or use a hotkey to activate coding.
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When you deactivate the code button, the instance will appear where the red playhead is located in the timeline.
Code mode can be used during a capture. Enter code mode in the code window and use the timeline video.